Organisational design

Our mission, vision and ambition in action

Structure and culture tackled together - that's what organisational design is about.

From rigid structure to dynamic efficiency

Organisational design is the choice of how you divide work: which units exist, which complete work packages each of them can deliver, and where decisions are made. Dividing work into functions also divides every change across the whole house. Organising it around whole flows lets a change land in one place. That approach is called innovative work organisation, or sociotechnical design, after the work of Ulbo De Sitter.

Modern sociotechnical design is kept alive by the Ulbo de Sitter Kennisinstituut in the Netherlands and Flanders.

Do you strive for a workplace where flow and collaboration are the norm? Do you find that it doesn't always come naturally, and that serving customers takes more effort? Then it's time to look through a design lens and address the weaving flaws in your organisational structure.

System complexity

Organisational structure goes beyond org charts and procedures. It determines how work is divided and shared. A complex structure hampers agility and reduces engagement.

Imagine an organisation splitting its work processes into many tasks and responsibilities. With every new subdivision, interdependence between team members grows. That means more communication and coordination are needed to keep everything running smoothly.

As task division grows, interactions grow exponentially. Divide work into 25 pieces and you have 300 alignment possibilities. Into 59 pieces and you have 1,172. A greater subdivision often leads to overcrowded agendas, endless meetings and frustration - putting efficiency at risk.

It's essential to design and manage task division carefully, with an eye on the growing system complexity and the need for effective collaboration.

Organising work more smartly

An appropriate structure forms the foundation for workable work and contributes to better-performing organisations. We embrace the principles of Innovative Organisation (Re)design (IAO): initiatives that improve organisational performance by facilitating sustainable collaboration. Also known as Workplace Innovation and High Performance Work Systems (HPWS).

Based on proven methods

Our design process is rooted in socio-technical systems theory and validated by decades of research. We redesign both structure and teamwork so the organisation and its people function better as a whole.

Reinforced with modern insights

We integrate Robert Karasek's ideas on job design: key to predicting work stress and creating healthy work environments. Evidence-based and recognised by leading institutions in occupational health.

Based on Karasek's model, you get four job types. Regulatory capacity and workload each shape wellbeing.

When people experience workload and have the ability to regulate things themselves, they feel good about it. See the top-right quadrant: Active.

The other three quadrants are health-damaging:

  1. Low strain: you can regulate everything yourself but there is no workload.
  2. Passive: little control, no workload.
  3. High strain: workload is high but you don't have permission or ability to regulate.
Job control ↑

Low strain

Plenty of room to decide, but too little pressure to give it direction.

What you noticeboredom · frustration · bore-out

Active

High pressure and the room to shape how the work gets done.

What you noticeengaged · challenged · drive

Passive

Little say over the work, and no pressure either.

What you noticedisengagement · bullying · hidden absenteeism

High strain

High pressure, without the room to decide what to do about it.

What you noticestress · absenteeism · burn-out
Job demands →
Karasek's model

Job control and job demands together shape four kinds of jobs. Only Active is healthy; the other three make people ill over time. Adjusting job control matters as much as adjusting job demands - and you notice it in what happens on the team.

Frequently asked

The choice of how you divide the work: which units exist, what each of them can complete, and where decisions are made. That choice determines how much coordination every result costs. Organisational design is therefore not drawing an org chart, but deciding where work can be finished.